Hey guys, no new art to show just yet. Had to take it a bit slower this weekend due to my wrist acting up, but new stuff is coming, including a cool collaborative project I think you'll like.
Over at the Story-games.com forum, a few people criticised my illustration of Jabba the Hutt as being a racist Asian stereotype. As much as I hate to admit it, they're right. Like a lot of art criticisms, it's something I didn't notice myself, but once it was pointed out it seems so obvious, and now it's all I can see every time I look at it.
Now, I obviously never intended it to be a racist stereotype. Like I say in that thread, my intention wasn't to depict Jabba as an exotic, foreign villain based on Asian stereotypes, it was to depict him as a villain that flaunts his wealth by dressing himself and his palace with exotic, foreign items. Unfortunately, I missed the mark and ended up with Ming the Merciless as a slug. My intentions weren't racist, but intentions are largely irrelevant when it comes to illustration. The art should communicate everything you meant it to, and not require excuses.
This is an important lesson for any artist, writer or designer. When one is working, it's easy to focus too hard on how nice a piece looks and lose sight of what exactly it's communicating. You have to be critical of your work on all levels. Sure, that Fu Manchu mustache may look cool and totally make him look like a catfish, but it also carries other connotations that the artist needs to be aware of.
So consider my Jabba illustration a work in progress. I was already unhappy with it for other reasons, and in light of this I think it would be a good idea to redo it sometime. But later, after I've done some new designs.
Oh yeah, I've also received a lot of people expressing interest in buying prints of my work. I'm currently looking into getting prints of some of my art for sale, but I don't think the Steampunk Star Wars series will be included in that. You know, copyright issues and all.
Talk to you guys again soon!